May 152012
 

Poster for The AvengersWhen I first heard about Marvel’s crazy idea for a multi-film franchise I thought it was one of the silliest ideas I had ever heard. But somehow, without really trying to, I have managed to see all of the prequel films that build up to this film’s main event, so I guess full credit (and box office returns) must go to the producers – the whole thing has been managed rather well.

For those keeping score at home, here is what I thought of the prequels:

Iron Manexcellent.
Iron Man 2 – disappointing.
The Incredible Hulk – not terrible but forgettable, I preferred the Ang Lee version.
Thor – extremely loud and silly, but watchable.
Captain America – even more silly, but took the premise and ran with it to entertaining ends.

Astonishingly, none of these films were aggressively stupid in the way that even the best superhero franchises tend to become after a while. So I had high hopes for The Avengers.

Hopes that turned out to be completely justified! The Avengers tells the story of all these guys finally meeting and eventually (spoiler alert) teaming up. As an adaption it is a great success, I am not sure the plot follows any particular existing story but it adheres much more strongly to conventional comic book structure than the typical film plot. All the explanation of who these characters are and where the came from has been neatly dealt with in previous films so The Avengers can get straight down to business.

The script is clever and Iron Man’s quips are as witty as ever. The story is simple, but appropriate for the material. Personally, I could have stood to see more Hulk (the new guy playing him nails it, but there isn’t enough time to flesh out the changes he is going through), and less Captain America however these are minor quibbles. Almost every detail is perfect.

Highly recommended if you like this sort of thing.

Apr 092012
 

The poster for Attack the BlockSomewhere in South London, a gang of inner-city youph are out mugging passers-by when a meteor crashes into a nearby car. When they go to nick whatever is in the busted open vehicle they discover the meteor was inhabited by a strange dog-like creature. So they kill it.

Unfortunately for them, the creature had friends on the way…

Attack the Block is an entertaining take on the alien invasion genre, with the young protagonists fighting off large beasts with flick knives and baseball bats on a large council estate. Unlike most films, the gang is not glamorised and is shown to be pretty pathetic as they flee the creatures on BMXs and scooters, falling back on the few resources available to them. Each character is well rendered, and a lot of the humor comes from interplay between the cast in an impenetrable argot.

The creatures themselves are fantastically conceived – big and scary in a way that transcends the low budget. The way they slink through the smokey corridors (are the lights flickering? why yes they are) is fascinating and Attack the Block doesn’t make the mistake of letting the audience get a clear look.

Some of the best parts of the film are when the gang members’ tough-guy affectations slip and you see hints of their normal existence when they are not out on the streets. But Attack the Block never lapses into social commentary, keeping the focus on the matter at hand – avoiding the tougher gangs, the police, and aliens in more or less in that order.

Suspenseful, fast paced, and funny. Highly recommended.

Mar 272012
 

Still frame from John CaterAfter fighting in the American civil war (on the wrong side), cavalryman turned prospector John Carter is mysteriously transported to Mars, arriving in a time of great calamity. War is raging here as well, can Carter’s presence change things for the better?

According to some reports the film is a costly flop and I can see why. Up until a couple of weeks ago there was a giant billboard for this movie right next to the train station I walk to each morning, a billboard that made John Carter look like one of the stupidest films ever made. The trailer also looks terrible, and I am not sure why they went with the most generic title possible. I went into the theatre with low expectations.

I am glad to say that the advertising campaign is misleading, John Carter is actually pretty cool. Based on a very old book by Edgar Rice Burroughs (who appears as part of the framing story), its hero is forced into all sorts of action-packed scenes as he bounds around Mars aided by his Earth-gravity adapted muscles. The pacing is excellent, the plot covers a lot of ground but everything is well explained and the film knows when to stop, unlike a certain other human-hanging-out-with-large-aliens-and-horning-in-on-the-princess film I could mention. The characters are only drawn with the broadest strokes, but the ink is colourful and such a pulpy canvas cannot be expected to take a finer brushwork.

A decent addition to the list of watchable popcorn films. Recommended.

Mar 252012
 

The Quantum Thief by Hannu Rajaniemi
ISBN: 0575088877

In the far post-human future, Jean le Flambeur’s consciousness rots in a virtual holding cell, forced to play endless games of prisoner’s dilemma as punishment for a lifelong career as a master thief. The book opens with Jean being unexpectedly broken out by Mieli, who has one last job for him but first he has to retrieve the rest of his memories. Meanwhile, both his erstwhile jailers and a detective named Isidore Beautrelet is doggedly pursuing Flambeur.

Cover art for The Quantum ThiefSumming up the plot of The Quantum Thief is not easy. There is a lot going on, several different factions are working to their own ends, characters are often allied but secretly sabotaging each others efforts. The setting itself is a dazzling series of fantastic locations moulded by transhuman societies. For instance, most of the action takes place on Mars, where everyone’s perceptions are modified to include gevulot, a mechanism to ensure privacy by simply not allowing actions or events to be perceived unless the viewer has been expressly given the right to see and remember them via a private key system.

In fact, The Quantum Thief contains so many ideas crammed into it that there is not really room to explore the implications of any particular facet. There are no long infodumps of exposition but nearly every page contains mention of some new term or concept and the reader just has to keep up the best as they can. However, The Quantum Thief pulls off a neat trick by playing fair with the central mysteries of the plot – an alert reader can figure out revelations paragraphs before the characters can.

The Quantum Thief is not perfect. Personally I find stories of uploading mind-states, magic quantum machines and post-singularity societies pretty unconvincing, but all scifi demands some suspension of disbelief and The Quantum Thief certain rewards readers who make that effort.

Recommended if you like this sort of thing.

Mar 182012
 

The Fuller Memorandum by Charles Stross
ISBN: 978-0-441-01867-3

Bob Howard is having a bad week. Being an agent for the supernatural “Laundry” branch of the British secret services is tough enough at the best of times, but he has already messed up one mission and things back at the office are getting hairy. Both an important document and Bob’s mysterious boss go missing at the same time, and the list of people who want Bob dead is growing longer by the hour.

The cover art for The Fuller MemorandumThe Fuller Memorandum is the third in the Laundry series, but this is my introduction to the books. It is based on the amusing-but-not-quite-original conceit that all the things that Lovecraft and his ilk wrote about actually exist and the British government has a agency dedicated to defending humanity against them and their cultish minions.

According to Wikipedia, each book in the series is written as a pastiche of a different classic spy novelist. This is potentially clever idea, but I found the style really grating in some parts of The Fuller Memorandum. Much of the plot revolves around the interactions between Bob and his equally talented agent wife, but the scenes of domestic comedy did not gel well with unspeakable horror that drips off adjacent pages. The tone was just too uneven for me to really get into the story.

Having said that, The Fuller Memorandum was an imaginative and fast moving read with some neat ideas. There is enjoyment to be had if you can get passed the tone, and perhaps it makes better reading if you have been following the series. Maybe I was just disappointed that The Fuller Memorandum was not more similar to A Colder War, a neat novelette from the same author based on a similar premise but apparently not part of the same series.

Not really recommended unless you like this sort of thing. A Colder War however is recommended so you should click that link right now.

Feb 142012
 

Juggler of Worlds by Larry Niven and Edward M Lerner
ISBN: 0765318261

Larry Niven’s Known Space stories were like crack cocaine to me growing up. A huge, sprawling history of the future filled to the brim with exotic aliens, wacky spaceships and gadgets, and vast otherworldly landscapes was the perfect escapist fantasy.

Cover of Juggler of WorldsBut most of the Known Space stories were written 40 years ago, and collaborations between aging science fiction authors have a (shall we say) uneven track record. It was with a sense of dread that I picked up Juggler of Worlds, but how bad could it be?

Juggler of Worlds is a novel that retells many of the original Known Space tales (which were already linked) from the point of view of one of the minor recurring characters. In many ways this is a bit of a cop out – no new parts of Known Space are opened up, almost the entire plot is recycled. Rather than huge and sprawling, Known Space seems to have contracted Star Wars disease; there seem to be only 6 people in the entire universe doing anything interesting.

Having said that, as exercises in picking over the bones go this isn’t actually terrible. It has been so long since I read the stories that revisiting them from a different angle is actually a pleasure and the writing has not suffered from being a collaboration, if anything it is better than ever with more rounded characterisations. It still isn’t a great book, and anyone unfamiliar with the original source material is probably going to be lost, but it could have been worse.

Recommended if (and only if) you like this sort of thing.

Feb 072012
 

The Man Who Invented the Daleks, The Strange Worlds of Terry Nation by Alwyn W. Turner

Terry Nation casts a long shadow over British television, although only in very particular corners. His main claim to fame (and riches due to canny licensing deals) is that he wrote the first Dalek story for the then new Doctor Who but his career stretches over many decades. Starting out as a comedy writer, he eventually made the switch to drama in the early 60s and never looked back. The list of shows he wrote for reads like a perfect rainy Saturday afternoon’s viewing: The Saint, The Avengers, Doctor Who, and Blake’s Seven, plus all sorts of other thick slices of cheese on toast. One of the last things he did was Macgyver, back when it was good.

The Man Who Invented The Daleks CoverThis biography is a bit of a strange beast. It is incredibly detailed in some respects, going over each show (and sometimes individual episodes) with the kind of meticulous scrupulousness that only the British can muster.

On the other hand, Nation was a man who entered his chosen profession early, worked hard, made some contacts, and found success pretty early on. An admirable way to live your life perhaps, but not much to hang a great biography on. His childhood is covered in a few pages, somewhere along the way he acquires a wife. His first born child gets a brief mention, but only because Nation wrote a popular children’s book for her. His other child only appears for a sentence or two. There are no serious setbacks along the way, no lost loves, no professional rivals. Just page after page of Nation churning out stories.

And churn them out he could. Almost all his colleagues were in awe at the speed at which he wrote (his secret was never doing second drafts) and the consistent quality of his scripts (his secret was to have a lot of stock scenes that he could “recycle”).

In fact, this biography is a testament the Nation’s approach; like his serials each episode in the book is entertaining but the whole thing is a bit same-y if you consume the whole thing in one go. You don’t even get a chase through dimly lit corridors or a bomb to liven up the plot.

Only recommended if you really like this sort of thing.

Jan 162012
 

The Wizard of Lies By Diana B. Henriques

A relatively recent book on the Bernie Madoff Ponzi scheme, including information straight from the man himself. I got this hoping for an exciting and twisty crime story about a master criminal, but it turns out the Madoff’s scheme was stupidly simple – he lied about some stuff and keep lying. He wasn’t even very clever about it, but somehow managed to keep the house of cards upright for decades.

Henriques’ book covers a huge amount of ground – going back to Madoff’s childhood upbringing to his peak as a pillar of the New York community. A huge amount of research has been distilled into a very readable story – just about everyone who ever met Madoff seems to have been interviewed, and enough time has passed that the full effects of the scam have been revealed. I just wish that the crime was more ingenious.

Recommended if you like this sort of thing

Death From the Skies! By Philip Plait

Plait runs the popular Bad Astronomy blog which is far more interesting than it has any right to be, this book is even better. There are many books that seek to explain the wonders of the universe in an entertaining way, but Death From the Skies! is the only one that takes the “How could this kill us all” approach. From supernovas to comets, Plait runs down the numbers and details exactly what would happen to the Earth should such misfortune strike (spoiler: it doesn’t look good).

Plait clearly explains the concepts behind familiar astronomical terms and breaks down the magnitude (usually way to large large) and probability (usually not small enough) of each occurrence. It’s all very entertaining, but not something you want to read straight before going to sleep.

Highly recommended

Jan 162012
 

Cryptic : The Best Short Fiction of Jack McDevitt

Cover of Cryptic by Jack McDevittA mammoth collection of scifi short stories by the prolific Jack McDevitt. McDevitt has an old-fashioned manner and his stories remind me strongly of the tales from the 50s and 60s that I grew up reading – this is not a bad thing.

Not every story is a corker, but most are good and some are downright excellent. My one complaint is that they tend to be rather constant in tone and style, I finished the book yesterday and the stories are all starting to blend together in my head.

Recommended if you like this sort of thing

Oceanic By Greg Egan

Cover of Oceanic by Greg EganAnother collection of Scifi short stories, this time by Greg Egan. Egan is a programmer, and his stories are hard-as-diamond tales of artificial life, strange physical frontiers behind every atom, and clear-eyed researchers heroically hunched over keyboards in darkened rooms. Great stuff, and this collection really shows his ferocious imagination and range as a writer. The title story (full text here) in particular is a very well done piece that packs a lot of depth into a few pages.

Highly recommended

Dec 282011
 

I have been going through a phase of reading old, out-of-copyright books – partly because I find it fascinating to see how various literary forms evolved over time, partly because if you go back far enough the books read like science-fiction – alien concepts and strange customs abound, partly because it allows me to affect an air of being well read, but mostly because you can download them for free from Project Gutenberg and I am a cheap bastard.

A Voyage to the South Sea by William Bligh

Cover of A Voyage to the South SeaA while ago I read The Bounty by Caroline Alexander, a modern account of Captain Bligh’s famous-for-all-the-wrong-reasons expedition to Tahiti aboard The Bounty. It focused mainly on what happened after everyone got home again. This book is the tale told by the man himself, compiled by Bligh from his logs kept during the voyage and it is a fascinating read. Even if there wasn’t a (spoiler alert!) mutiny, it would make for a cracking story as Bligh has an eye for both nautical detail during the voyage and a keen interest in how Tahitian society (very different to the English system) worked after The Bounty arrives.

And breadfruit, the dude was obsessed with breadfruit.

Once the mutiny occurs, the story turns into an epic struggle of survival as Bligh and his few remaining crew find that people treat you differently when you turn up on their island without a fully armed three-masted collier anchored just outside their reef.

It is a real pleasure to drop into the world of a competent person doing an interesting job. Since it is taken directly from his meticulous logs there is a charming matter-of-fact style as things unfold without foreshadowing or subplots. The one problem for a modern reader is that it is almost impossible to avoid hearing the text being read in James T. Kirk’s Captain’s Log voice; the style is exactly the same.

A Journey of the Plague Year by Daniel Defoe

Cover for Journal of the Plague YearThis early novel in the form of a diary purports to be a day-to-day account of the life of a young London man during the 1665 outbreak of the black plague as people were dying in their thousands. Defoe did actually live through the plague but he was only 5 at the time, so the story is fictionalized but obviously carefully researched. Defoe uses the experiences of the narrator to highlight how various aspects of society (the rich, the poor, etc) reacted to the plague, maintaining a detached tone while horrible things are occurring on all sides. The thing that struck me the most was the general atmosphere of resigned bewilderment that permeates the book – nobody in pre-germ theory London really understands what is going on but society continues on as best as it can while people are dropping dead and whole streets worth of houses are empty or contain only corpses.

After reading lots of disaster fiction (The Day of the Triffids, Dawn of the Dead, etc) I was heartened to see that people do not automatically devolve into angry, paranoid mobs during a real life events that kill a large percentage of the population, although plenty of isolated complete bastardry apparently will occur.

The Battle of the Safes, or, British Invincibles Versus Yankee Ironclads by George Augustus Sala

And now for something completely different. During the Paris Exhibition of 1867 a public relations spat broke out between a British firm of safe makers and an upstart American firm as to who made the safest safes. This was apparently a big deal in an age when people kept large amounts of cash on hand.

The American firm challenged the British to a public demonstration where each firm nominated a crack team to break into the other’s safe in the shortest possible time. Everything should be simple but the Americans (boo-hiss) keep changing the rules in their favour. Eventually the contest comes to an unsatisfying conclusion but everyone can see that the British (yeay!) have scored a great moral victory.

This is a short, enjoyable, one-sided account of an inconsequential event, filled with all kinds of intrigue and skullduggery. Nothing really gets resolved but it doesn’t matter unless you are really into safes (and the illustrations are great.)

Illustration from The Battle of the Safes - the American safe lies open

Oct 102011
 

House of Leaves By Mark Z. Danielewski

A young man named Johnny comes into possession of a large cache of papers written (or dictated) by a elderly, blind and recently deceased man. The papers make up a nearly complete book, and Johnny devotes his live to putting it all in order. The book the old man was writing is an analysis of a film, The Navidson Record, a documentary about the strange goings on in a family home that is much, much bigger on the inside than its exterior walls can possibly encompass.

Most of the text of House of Leaves is from the old man describing the film (which, being blind, he has never seen) and adding his ridiculously footnoted academic criticism over the top. Despite being fascinated, Johnny, as self appointed editor, feels free to add his own rather more sarcastic and down-to-earth commentary on the plot, as well as long passages documenting events in his own life. Compiling the old man’s notes is taking a toil on Johnny’s mental state, and his additions get more disjointed and alarming.

House of Leaves is a hard book to pin down. The story within a story that The Navidson Record supposedly tells is a fairly standard horror tale of a spooky house, but it is filtered through at least 3 unreliable narrators before we find out anything. Johnny points out that many of the old man’s references are completely made up, and the film possibly never existed. But Johnny himself admits to the reader that he is an expert liar and occasionally adjusts the text. The appendix is filled with “supporting documents” that obscure things every further.

The format of the book itself is worked into the story. Like the house, the interior of the book is slightly too large for the cover. During the more weird passages the flow of text breaks up as paragraphs flow at weird angles or jump across pages at speed. Parts of the text are struck out (Johnny explains that the old man deliberately blotted out some pages with ink) leaving us to guess at the contents.

Parts of the book are incredibly funny, excellently parodying dry academic criticism. The plot of The Navidson Record itself is suitably creepy. Johnny’s tale of woe is a very dated I-take-drugs-and-fuck-a-lot-of-strippers-but-I-really-don’t-enjoy-it first-person narrative that just screams 90s fiction, but the fact that he is probably lying to the reader about much of it makes it a little more interesting. If nothing else, House of Leaves adds a little mystery into what can be a very obvious genre.

Recommended, I think

Oct 092011
 

Marooned In Realtime By Vernor Vinge

Sometime in the near future humanity invents the “bobble”, a device that generates a perfect stasis field, time does not pass inside at all. Totally impervious, Bobbies can be used as weapons, shielding, long-term storage, or as a one-way time machine into the future. Far into the future in an unpopulated Earth, a small collection of people who (for various reasons) have bobbled for immense amounts of time decide to collectively bobble again for 50 million years.

But one person is left behind, forcibly unable to bobble, effectively murdered as she lives out her natural life while every other living human is in stasis. 50 million years later, the others immediately realise that they have a murderer in their midst. Can old-school detective Wil Brierson crack the case?

Marooned in Realtime attempts that most tricky of feats – the hard science fiction murder mystery, and it comes pretty close to succeeding. The rules of the game (how the bobbles work, the various motivations and personal histories of the suspects, etc) are well laid out and the book never feels dull, almost an action thriller rather than a detective story.

I completely missed the clues that pointed to the murder, the solution hinges on a rather subtle point. But by that stage it didn’t matter because the story has widened in unexpected ways as the full implications of what the characters have discovered about the world and each other becomes clearer. Mystery, action, spaceships, aquatic monkeys, evolved dogs, what more do you people want?

Highly recommended if you like this sort of thing.

Sep 262011
 

Jeff Minter, with his alter-ego/software company, Llamasoft, has been creating ungulate related games for as long as I can remember. On the Amiga games like Llamatron and Attack of the Mutant Camels were ridiculously over the top arcade perfection, with retro (even then) graphics, lofi sound, and pixel perfect controls. GoatUp is a fine addition to Minter’s metaphorical stable (as opposed to the real stable he probably owns.)

20110927-002135.jpg

In GoatUp, you control an incredibly nimble and fertile nanny goat who must jump from platform to platform to climb an impossibly tall tower into the sky, picking up bonus items and powerups along the way. Every so often you will meet a billy goat, kissing billy goats gives you more points and also causes you to get pregnant. After a while you instantaneously give birth to a kid that follows you around, if you survive long enough you can get a long chain of offspring trailing behind you. This is useful for defeating enemies, but disturbing if you stop to think about it. Luckily, there is no time to think – you must always be climbing and the game is hard, hard, hard.

The old games lived by their control schemes and GoatUp provides several. The only one that really works well is moving via tilting left or right, and jumping with a touch. You can tell that some thought has been put into the controls, and they work much better than the tilt controls in other games. Speaking of old games, GoatUp’s graphics are deliberately designed to look like various games from the 80′s, some pretty obscure. Part of the fun is trying to remember the particular game that is being invoked.

Recommended if you like this sort of thing.

Apr 052011
 

I Am Jackie Chan CoverJackie Chan was one of the biggest film stars in the 80′s and 90′s, famous for his face-paced and deliberately silly action films filled with incredible stunts. This autobiography was released in 1998 and covers his life up until his Hollywood breakthrough (Rush Hour).

His story starts in the poorer parts of Hong Kong, where his parents ended up after fleeing the Chinese civil war. His father managed to get a job at an embassy, eventually leading to a job in Australia. Always a rambunctious child, Jackie was left behind at a Chinese Drama Academy where, under the very struct tutelage of an aged master, he spent the next decade learning the skills of Chinese opera (including acrobatics and martial arts.) There was a lot of overlap between stage performance and the Hong Kong film industry, so the move to film was natural. The book chronicles his rise (with many setbacks) through the world of stuntmen as a callow youth, eventually maturing enough to star in and produce his own brand of infectious comedies that eventually earned him fame and fortune. Roll Credits.

Jackie Chan with Stephen Seagal
The book is fill with amusing photographs like this one. Who would win in fight?

It sounds suspiciously like one of his movies (pretty much all of his early films, at least.) Chan tells his story with broad brush strokes and much wit, and the result is certainly an entertaining read, but I never really got the feeling that it revealed much about the man. As a young man he admits to drinking and gambling to excess, and then all of a sudden he doesn’t. He finds first love, which her parents forbid. She dies years later, unmarried, and Jackie admits to secretly helping her out without her knowledge in a quick paragraph. His wife and child are briefly mentioned in a single chapter and then disappear. Part of this may be that Chan is a workaholic that is always on set, but people expecting a warts-and-all tome of introspection will be disappointed.

Nevertheless, I am Jackie Chan is an enjoyable and informative look into the Hong Kong film industry and the disappearing world of Chinese opera schools. And just like his films, the book ends with a blow-by-blow account of his worst stunt injuries – how is he still alive?

Highly recommended.

Jan 232011
 

Some time after the events of the eponymous novel Dracula returns, and he is furious! No longer content to lurk in London, the count spreads his evil throughout Europe, pursued by 4 hunters hot on his trail.

Fury of Dracula figures

Fury of Dracula is an odd board game that reminds me a lot of the old Scotland Yard game familiar to anybody that grew up the the 80s. One player takes the role of Dracula – their goal is to stay alive for long enough to see their nefarious plans come to fruition. All the remaining players take the roles of one or more hunters determined to bring Dracula down for good (there are always 4 hunters so a given player may be playing more than one – we only had 2 players so one person played all 4 hunters.) Each turn the players move around a stylised map of 19th century Europe, the hunters move openly on the board but Dracula’s position is hidden from the other players.

Feed Card from Fury of Dracula

Dracula moves by placing location cards face down on a track, leaving a trail of old locations behind, each one possibly containing a surprise that the count has prepared to harry his pursuers. If one of the hunters stumbles across the trail, the surprise is revealed – usually some sort of combat ensues (Dracula has allies) or something else bad. On the bright side, at least the hunter knows they are on the right track.

If Dracula manages to leave a long enough trail, the oldest card drops off and the encounter “matures”, often helping Dracula come closer to his goal. It is in the hunter’s interests to keep on Dracula’s coat tails once they see any sign of him.

Once the hunters have found Dracula, they can engage him in combat to weaken or hopefully kill him using any of the items they may have picked up on their journey. However Dracula has terrifying powers and combat is dangerous, 3 out of every 6 turns occur at night when Dracula is especially powerful! Timing is everything when trying to kill a vampire.

Fury of Dracula is an enjoyable romp with excellent atmosphere – Dracula is outnumbered and constantly on the run during daylight hours, but may brave a frontal assault during the nighttimes. Combat is done with dice and cards, and works very well once you figure it out. Dracula starts off with a large advantage, but this slowly wears away as the hunters gather items to use against him. The game seems fairly well balanced overall, although in our game Dracula went down early under the weight of a series of terrible dice rolls (or that is my excuse anyway.)

The main flaw of the game is it’s complexity. There are 5 different decks to take care of, and a plethora of counters and tokens. I can’t say I didn’t get my money’s worth, but there is an awful lot of stuff to keep track of. Many of the rules have odd exceptions that apply only at certain times or to certain characters, exceptions that are only found scattered around the rule book not on the cards themselves. The rule book is pretty good, but the rules do not lend themselves to easy explanation – this is not the kind of game you just pull out and play.

Having said that, Fury of Dracula is a fun game assuming that you want to put the effort to learn something new.