Hollywood often takes flak for needlessly rushing out sequels and remakes of perfectly good films, which is why I applaud the recent trend of producing bewilderingly belated remakes (Clash of the Titans) and sequels (this) to frankly terrible films.
Tron certainly didn’t need a sequel. But what it lacked in plot and characterisation (and pacing, and coherence) it made up for with a strong visual and audio aesthetic. Nothing looked and sounded like Tron, it struck out in its own direction and its subsequent lack of commercial success ensured that nobody bothered to follow it. It stood proud and alone, an all-but forgotten time capsule of early CGI and 80′s computer slang.

Tron Legacy is not a great film, but is does have some of the same styling has the original, perhaps wisely watered down for more popular appeal. It certainly looks fantastic, with sleek lines and imaginative action sequences. The characters are weak and the plot is simplistic, with an ending that is not so much telegraphed from the first act as teleconferenced with a detailed powerpoint presentation. But plot is not why people go to a Hollywood blockbuster, and Tron Legacy’s 2 hours feel like the drumsticks in KFC Quarter Packs – tasty and they pass quickly.
The credits say that the producers commissioned Daft Punk to write the soundtrack for Tron Legacy, but honestly it could have been other way around – Daft Punk’s whole career was basically an audition tape for this job. The traditional Daft Punk sound is augmented with an orchestra and it sounds great. Or maybe GREAT!, it sure is LOUD but a film this visual needs a strong soundtrack to go with it.
One of the things I am most enjoying about the recent crop of 3D movies is that directors are finally being forced to hold shots steady for more than 3 seconds. Action movies were becoming almost impossible to watch due to the incredibly fast cutting that seemed to be mandatory for any fight scene, it was bad enough in 2D but positively nauseating in three dimensions as audiences’ eyes struggled to keep up. Despite the excellent special effects, Tron Legacy looks very old fashioned in terms of shot length and placement, with all the action happening safely mid-field, something that my middle-aged eyes find refreshing.
According the the IMDB, the same director is readying a remake of another terrible film with a strong visual flare, The Black Hole, for deployment in 2012. I am almost looking forward to it… (hopefully they manage to recreate the insane original ending.)
Tron Legacy : Recommended if you can see it in 3D
I, Claudius by Robert Graves is an historical novel that proports to be the secret autobiography of Claudius from his childhood up until his surprising assumption of power. Grave’s Claudius states up front that he is writing a true history for the ages that will not be found for hundreds of years so he can include information that is damaging to either his family or the political body of the empire. Claudius was apparently a keen student of history, and this is reflected in the clear, dispassionate narrative that Claudius/Grave weaves around what must have been stressful times for the protagonist.
Or not so simple. There are 8 role cards, each player will get one of these each turn which will enable certain actions. For instance, the Magician role can swap hands with another player, the Architect can build more in a turn, the King gets first choice of roles for next turn, etc. Because there are more roles than players and the roles are chosen secretly in turn, the way to win lies in choosing the correct role at the correct time. Some of the more expensive districts also confer additional bonuses apart for score such as more money or protection from certain attacks so thinking several turns ahead is required.
Secondly, The Spoils is a collectable card game just like Magic the Gathering. Seriously, it is basically Magic with a quick paint job and the VIN ground off. This is not necessarily a bad thing – I like Magic the Gathering, but the similarities are pretty blatant. I can almost imagine playing a Spoils deck against a Magic deck in the same game, most of the rules work in exactly the same way, only with different keywords (cards don’t get tapped, they become “depleted”, etc.)
Having said that, Spoils does differ in a few interesting ways which seem to be designed to make the decks play more consistently. A common problem with Magic is that sometimes you just don’t draw enough land cards of the correct type to play your hand full of spells. In The Spoils, you start the game with two staple resources (basic land) cards of your choice already in play – this hugely helps if you are running a 2 colour deck since you can ensure that you have both colours available.
You can play any card in your hand as a resource by playing it face down. These work just like regular resources but do not count towards threshold at all. Although you can usually only play a single resource a turn, you can deplete 3 resources to put another resource into play at any time. 
Yes, rape. What is it about 70s Science Fiction and rape? I have noticed this trend – up until the late 60s scifi was all space ships and aliens with heroic main characters. Not that they all portrayed woman as equals and complex characters in their own rights, but the protagonists at least had good intentions. 
I love the Settlers of Catan board game, so when an iPod version appeared in the App Store for $6.49 I grabbed it straight away. Dubbed “
