Card Game Review : The Spoils

I think it is best to say two things right up front : firstly, The Spoils is a collectable card game just like Magic the Gathering. If you are not familiar with this form of gaming the rest of this review is going to be impenetrable, but in short each player builds a deck of cards from a much larger pool and then plays this against the opponent’s deck. Different cards have different effects, the skill in deck building lies in picking cards that compliment each other. The collectable part comes from the method of acquiring these cards, instead of just buying a full set you typically purchase small packs containing a random selection of cards, so each player is building decks from a different subset. Vast secondary markets exist for players wanting to trade surplus cards with others, sometimes for surprising sums of money since some card are deliberately printed in small numbers.

Secondly, The Spoils is a collectable card game just like Magic the Gathering. Seriously, it is basically Magic with a quick paint job and the VIN ground off. This is not necessarily a bad thing – I like Magic the Gathering, but the similarities are pretty blatant. I can almost imagine playing a Spoils deck against a Magic deck in the same game, most of the rules work in exactly the same way, only with different keywords (cards don’t get tapped, they become “depleted”, etc.)

Having said that, Spoils does differ in a few interesting ways which seem to be designed to make the decks play more consistently. A common problem with Magic is that sometimes you just don’t draw enough land cards of the correct type to play your hand full of spells. In The Spoils, you start the game with two staple resources (basic land) cards of your choice already in play – this hugely helps if you are running a 2 colour deck since you can ensure that you have both colours available.

Additionally, the costs for all cards are colourless – you can tap (sorry, deplete) any colour to pay for them. However, most cards have a “threshold”. A certain character (creature) might have a threshold of 3 rage (red) with a cost of 4 – to put this creature into play you must deplete 4 resources (of any colour) but you can only do so if you have at least 3 red resources out (depleted or not). Along with the staple resources there are special resource cards that still produce a single mana but count for double when calculating threshold, as a special bonus the card art for these special resources features scantily clad ladies for no particular reason.

You can play any card in your hand as a resource by playing it face down. These work just like regular resources but do not count towards threshold at all. Although you can usually only play a single resource a turn, you can deplete 3 resources to put another resource into play at any time.

Combat works much the same as it does in Magic, the big difference is that characters have an extra Speed statistic. This works much the same as first strike but with multiple levels, the faster character hits first and suffers no damage if it kills the other character outright.

These changes do make for a smooth game – it is almost impossible to imagine getting screwed by a bad starting hand in Spoils (especially since the mulligan rule is very forgiving.) On the other hand, one of the things I like about Magic is the unpredictability that forces you to have backup options in your deck if you don’t get what you want, Spoils is more forgiving but I think less flavourful. You could get much the same effect in Magic with a couple of house rules.

The card design is good without being brilliant, the art is perfectly OK if sometimes a little tacky. It may seem like I am damning The Spoils with faint praise, but there is actually a lot to like. It is just that The Spoils has little reason to exist in a world that already contains Magic the Gathering.

Film Review : The Holy Mountain

A Christ-like fool of few words wanders around Mexico having surreal adventures before ascending into a tower to find a wise alchemist who becomes his guide on a journey to the titular mountain. Is it a Christian allegory? Is it a celebration of hippy mystical excess? Was it made in 1973? Is it social satire? Did the production crew take a lot of LSD? Was John Lennon’s money well spent? Is this movie worth watching?

The answers to all these questions are unknown, except for the ones about 1973 and LSD. The answer to both those questions is: “Hell Yeah!”

The Holy Mountain starts promisingly – a main character awakes in a pool of his own urine and gets into a fight with a deformed dwarf whom he soon befriends. Heading into town they make money from tourists by staging historical mock battles with reptiles and toads. The fool gets into various situations before which may or may not be intended to mirror the life of Christ or the cards in a tarot deck or both or neither. In any case, this part of the film has some eye-popping imagery and is nearly silent so you can make up your own story.

Things start getting a bit ropy when the fool meets the alchemist. The film basically slams to a halt as the fool is taught various rituals whose symbolism is only outweighed by their tedium. Things get worse when 7 other people are introduced – the rituals get even longer and less interesting. Finally they all set off for The Holy Mountain, meeting various temptations along the way.

This is a film I really wanted to like. I don’t mind the bizarre imagery, nudity, occasional graphic violence and ham-fisted social commentary. The first few scenes set things up nicely, but The Holy Mountain becomes so tedious once the story starts that it doesn’t even hold up as a slice of history.

Not recommended. Maybe it’s better if you have access to drugs, but you would probably be better off just taking the drugs.

Game Review : Cutthroat Caverns

A motley band of adventurers descends into the inky darkness of the caverns in the quest for the fabulous artefact rumoured to lie somewhere deep within. Working together they should be more than a match for the terrifying creatures that wait in the shadows, but each member knows that only the most glorious amongst them will be able to claim the prize; perhaps a little backstabbing may help things along.

Cutthroat Caverns (boardgamegeek, publishers site) is a clever little game where players fight monsters as a team to gain “prestige”, the player at the end of game (usually 10 encounters) with the most prestige wins. Combat is handled by cards (there is no board), during each round the players each play one (or sometimes more) attack cards face down. These are then revealed to determine how much damage the current creature has suffered. If the creature is still alive, it gets a chance to retaliate in kind, usually striking a random player for some damage of its own.

The fighting continues until the creature’s health is reduced to zero – the twist being that only the player that struck the killing blow gets all the prestige regardless of how much damage they did over the course of the rumble. This scoring system provides the tension in the game; you usually have a range of attacks in your hand but there is no point playing your strongest cards unless you are sure that you are going to be the one who makes the kill. On the other hand, someone is going to have to do some damage to the monster or else it will make mincemeat out of party.

In addition to attack cards, there are also “items” that can be picked up along the way (representing potions and magical amulets, etc) which confer certain benefits. There are also “action” cards that can be played at certain times to aid or disrupt attacks, hopefully in ways that will be of benefit.

So far so good, Cutthroat Caverns neatly encapsulates the cheesy DnD hack-n-slash games without all the bother. What really makes the game fun is the variety of the monsters, each one is almost a different game. Some attack randomly, some can not be damaged by certain attacks, some attack the players that attacked for the most damage (or least damage, or simply who hit first) last turn, others damage everybody equally at the end of each turn. It is this randomness (10 creatures are drawn each game out of a larger pool) that ensures that each game is totally different.

Although the game has a high random component, it seems remarkably well balanced. Most of our games have ended with the party very nearly dead at the end of the 10 creatures, which leads to some very tense final encounters. It is possible to get killed, which removes that player from the game, but this will normally only happen towards end so it is not too unfair.

Cutthroat Caverns is obviously aimed at players who enjoy the trappings of role playing, but the game is simple and fast-paced enough to appeal to nearly everyone. If anything, playing it reminds me of Magic the Gathering, it is a much easier game but supports the same fast paced shifting of strategies and crazy reversals. 3 to 6 players are able to play, the more the merrier.

Highly recommended.

Film Review : A Boy and His Dog

World War IV blasted the surface of the Earth to a barren wasteland across which roving bands of scabby bandits compete for sparse food supplies. Vic (Don Johnson!) is a young man who has teamed up with a telepathic dog to survive – Vic finds food for them both while the dog make itself useful sniffing out women (in short supply) for Vic to rape.

Yes, rape. What is it about 70s Science Fiction and rape? I have noticed this trend – up until the late 60s scifi was all space ships and aliens with heroic main characters. Not that they all portrayed woman as equals and complex characters in their own rights, but the protagonists at least had good intentions.

Then sometime just before 1970 somebody decided that scifi had to be all dark and twisted and a lot of stories started to appear where the main character basically rapes people. Sometimes this can work as social commentary but often it just comes across as exploitative and nasty. Was this a reaction to feminism? I don’t know, but it sure is irritating. Thankfully, not too many of these stories got made into films.

A Boy and His Dog almost gets away with the rape device since Vic is not very successful and is eventually taken advantage of by his supposed victim. A second point in the film’s favour is the humorous script and a light touch. Nothing is treated particularly seriously as the gormless Vic gets into one bizarre predicament after another in his quest for sex. Indeed, the general plot of the film and particularly the closing scene point to the whole exercise being conceived as the world’s most elaborate shaggy dog story, with the joke being on the audience. The second male lead actually being a shaggy dog may also point to this interpretation being correct.

What could have been a horrific and repellent story is redeemed by a well realised film that is a ropey in some places but pitched so perfectly that its flaws can be overlooked.

Recommended, but only if you like this sort of thing. Otherwise avoid.

Film Review : Fantastic Mr. Fox

Mr. Fox was a world class chicken thief but gave it all up years ago for a quiet middle-class existence when his child was born. He still yearns for some old-time larceny and naturally jumps at the chance for one last big score. Things do not go entirely to plan and Mr. Fox’s grand schemes may have grave consequences for his family and friends. Is Mr. Fox as fantastic as he believes himself to be?

Fantastic Mr. Fox is on the surface a fairly straight-forward children’s tale of talking animals vs mean humans. But director Wes Anderson infuses the story with his own brand of obsessive observation and the result is a mixed if enjoyable bag. The stop-motion animation is a throwback to the stiffly animated kiddy shows of the past such as the old Wind in the Willows show – it makes Wallace and Gromit look positively realistic. I found this to be charming, but heaven knows what anyone born after 1990 would think of it.

Some of the scenes may be a little talky for young children and a lot of the humour is wry rather than slapstick gags. Also, identifying with the main character is fairly hard, the film does not shy away from showing Mr Fox’s flaws. This makes for an interesting plot, but I doubt we will see Mr Fox’s face showing up on kids lunch boxes.

It is actually quite hard to see who Fantastic Mr. Fox is aimed at – it doesn’t have the universal appeal of Wallace and Gromit, nor can I imagine teenagers really liking it. If I was paranoid I would suspect it was aimed directly at me.

Recommended if you like this sort of thing.

Film Review : Avatar

James Cameron has always been an interesting film maker. Although on one level most of his films could be classified as pulpy genre-related fare, they usually have a more interesting subtext lurking below the explosions. Previous Cameron films have investigated such themes as mother/daughter relationships, humanity’s fear of the unknown, musings on fate and predestination, and whether it is morally acceptable (and perhaps even admirable) to slum it with a good looking lower class boy for a few weeks before you get married even though an ocean liner might not be the best place to do so. So it is with a heavy heart that I have to say Avatar is a slight disappointment.

avatarThe planet of Pandora (Who names these planets? What were they thinking?) has some stuff that humans want to mine. Unfortunately, the best place to get it is right on top of where the indigenous population (8 foot tall skinny blue people called the Navi) live in harmony with their world. The Navi are distrustful of the humans, so in order to investigate the Navi a bit more, the humans create the titular avatars – mindless Navi bodies that certain individuals can “drive around” remotely. The main character is just such an individual, and he (or his avatar) quickly becomes involved in the local tribe. Although the humans would prefer that the Navi move on without violence, it is clear that a military solution, led by a crazed marine, might be more expedient…

It is almost impossible to spoil anything about Avatar’s plot, no doubt you have already guessed the direction it which it unfolds. It is a shame that for all the risks involved in making what is apparently the most expensive movie ever made (it certainly looks like it), the story is as safe as an after-school special. The film could have made some interesting points about colonialism, or environmentalism, the military, or even feminism, but instead chooses to unspool a conventional yarn where the good guys are selfless and the bad guys are crazy and evil. It is not that is it a bad story per say, just something we have all seen many times before.

I saw Avatar in 3D, it is by far the best 3D experience so far. The lush jungles and mist-shrouded peaks of Pandora look amazing – Avatar is simply the greatest visual treat I have ever seen. The contrast between the sharp grey lines of the human base with the colourful, glowing environment outside is very well rendered. James Cameron has always been interested in portraying technology and Avatar is no exception – a nice touch is that all of the displays that the humans use during the movie are also in 3D. There are a thousand little details like that I loved about Avatar, it is just a shame that the whole thing isn’t as great as the sum of its parts. However, anyone who shares Cameron’s love for helicopters and giant robots and things being blown up by helicopters and giant robots will be thrilled.

Highly recommended if you can see it on the big screen in 3D. Otherwise only recommended if you like this sort of thing (but who doesn’t?)

The Phantom Menace Was Not a Very Good Movie

I own all of the Star Wars DVDs except for one – The Phantom Menace. Even the weakest of the others have a certain charm, but TPM was stupid through and through. Even the title is stupid! I have yet to work out exactly what the titular menace actually was. Although the story includes several menaces, none of them seem particularly phantomastical. Unless the menace was supposed to be Palpatine’s amazingly convoluted plan, but that plot point doesn’t really bear fruit until the second film.

Anyway, I haven’t given The Phantom Menace much thought since it first came out but this guy certainly has:




Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7

Even if you ignore the affectations of the reviewer, he has some pretty insightful points about how TPM fails as a movie.

Catan – The First Island

Catan ScreenshotI love the Settlers of Catan board game, so when an iPod version appeared in the App Store for $6.49 I grabbed it straight away. Dubbed “Catan – The First Island“, the app includes everything in the core game, I assume more games based on the Catan expansions are on the way.

The app plays a pretty good game, the interface is fairly straight forward and trading between players is handled well. Some rule variants are supported, like starting with a city instead of a settlement or different point targets. There are even different ways of distributing the resources for wusses who can’t take random chance. The computer players put up a fair challenge, and you can play hot-seat multiplayer but there is no internet play – an obvious omission.

Unfortunately, Catan also has some fairly annoying flaws. Firstly, the game is buggy. On both my first two games the computer player refused to finish its turn, leaving aborting the game the only option. The other 3 games I have had have worked smoothly so I still don’t know what I did to trigger that bug. Loading a saved game also sets some of the options back to the default, which is a pain but not game breaking.

Speaking of saved games, Catan does not automatically save your progress when you dismiss the app to go back to the iPod main menu. When you re-enter Catan it pops you back at the title screen with no way to resume unless you manually saved the game, something you can only do during your turn. This is intensely annoying, not to mention against Apple’s App guidelines and I hope the fix this if nothing else in an update.

The graphics are just OK, they get the job done without being very attractive and the board animation looks terrible. The whole package seems just a little unpolished – it works but needs just a little more attention to detail. The only thing that really saves Catan as an App is the mechanics of the game itself, which still shine. Perhaps after an update or two “Catan – The First Island” will reach its potential, but right now it is only for die-hard Catan fans.

A disappointment, only recommended if you like this sort of thing.

Space Ace

Remember Space Ace? The massive machine at the back of the greasy arcade you used to frequent? The one that played a cartoon that you had to react to? The one that cost twice as much as any other game? Of course you do. Well now it is back, and it’s just as bad as it was back then.

Space Ace

Space Ace (like its older brother, Dragon’s Lair) was/is on the very edge of the graphics/gameplay scale. The graphics were amazing, consisting of several minutes of action packed hand-drawn animation. But all it was really doing was playing video clips straight from a laser disk which meant that interaction was limited. Every few seconds something on the screen would flash, which was your cue to move the joystick in that direction. React too late and the hero would die in some amusing way. There was nothing quite like it.

Space Ace has just appeared in the iTunes store, and I felt oddly compelled to shell out the $6.50 asking price and suffer through the 280Mb(!) download. The animation is just as I remember it, unfortunately so is the gameplay. It is basically Guitar Hero, but “controlling” the beats of action on screen rather than beats in a musical score. This is not in itself a terrible idea, but there is only so much video you can fit on a laser disk circa 1982 so the plot is very short and once you have learnt the patterns the game is very easy. The onscreen joystick works OK, but is quite picky so you have to be exact with your fingers.

Space Ace

Despite these limitations, Space Ace is in its heart an imaginative and silly game. I find myself enjoying revisiting it even though I will probably finish it in the next few days.

View Space Ace attract sequence on Youtube.

Film Review : Paper Solder (Bumazhnyy Soldat)

The New Zealand Film Festival is on at the moment, giving us all the chance to see exciting, stimulating cinema from around the world; and also this film.

Paper Solder is a Russian production set in the weeks before the launch of Yuri Gagarin’s famous day trip. The story focuses on Daniel, the medical officer in charge of monitoring the cosmonauts as they prepare for the launch. The stress of the job (and a complicated personal life) is getting to him and he grows erratic as the big day approaches.

The big problem with Paper Solder is that it has no defined plot. Events occur, but there is no sequence to them. In fact for the first half hour I thought that the film was setting up the story with a series of lengthy non-linear flashbacks before I realized I was mistaken. I found myself wondering if the English translation was a rush job. A lot of the conversations (Paper Solder is a talky film) seem kind of pointless, but that may just be me. It doesn’t help that the English subtitles are often unreadable against the wintery Russian landscapes.

I think the film is actually about the state of Russia during the 60s (which to be fair probably did suck), and a lot of the plot is metaphoric. But that doesn’t make it any more interesting to watch. The one good thing about Paper Solder is the photography and direction – the film looks amazing. Its just a shame that the clever camera isn’t pointing at anything interesting.

Not really recommended except for dedicated followers of Russian history.

Book Review : Hyperion and The Fall of Hyperion

Hyperion

by Dan Simmons

Hyperion CoverAfter years of hearing “Hyperion is the bestest book evar!”, I finally managed to read it. And frankly, it is pretty good.

Set in the far future where humanity has created The Hegemony of Man, a culture that spans many planets thanks to portals (“farcasters”) that have openings many light-years apart. But there are some (the “Ousters”) who live in fleets of deep space vessels around the edges of the Hegemony. As the story opens, the Ousters have launched an attack on the planet Hyperion, not part of the Hegemony proper but under its control and a vital part of many hidden plans. Against this backdrop 7 pilgrims are thrown together on a religious quest to the Time Tombs, mysterious structures on a remote part of Hyperion haunted by an even more mysterious (and murderous) creature – the Shrike.

Trying to summarize all of Hyperion’s tortured plot-lines would be fruitless – there is a lot going on. But the frame story mainly concerns the difficult pilgrimage across the planet. The pilgrims initially do not know each other and the bulk of the book is made up of each pilgrim telling their own story to the others in their own words as they travel. It turns out that far from being totally random each pilgrim has a reason for wanting to go to the Time Tombs and some even wish to meet the Shrike. But are they all telling the truth?

Hyperion is basically review-bait – filled with pretentious literary allusions, most of which probably went over my head. Its structure borrows from Chaucer, but it is also clearly influenced in a big way by the poetry of Keats, but to say more would be to spoil things. If nothing else it forced me to spend an hour or two on Wikipedia trying to educate myself. The stories are all told in different styles, and information is cleverly conveyed so that by the end of the book the reader thinks they have a good understanding on the way in which the universe works.

That said, Hyperion has one massive flaw. By the last chapter we have heard all the stories and now expect to see how they all turn out. But instead the book ends right as the pilgrims start their final walk down the valley to the Time Tombs. This is rather a slap in the face to the reader – I felt cheated and resolved not to buy the sequel just to spite the author.

The Fall of Hyperion

by Dan Simmons

The Fall of HyperionOk, obviously I failed in my resolve – but in my defense I found it at a secondhand book store so the author gets nothing from my purchase.

The Fall of Hyperion starts where the previous book so rudely left us but switches gear completely, focusing on what is happening back in the Hegemony as what they thought would be an easy defense of the far-flung planet turns into a fight for survival. The Hegemony is politically fractured, and different groups are scheming for mysterious ends. The CEO of the Hegemony has her own plan involving the pilgrims but she is not the only one.

The Fall of Hyperion sets itself a mammoth task of tying up all the loose ends of Hyperion while telling a fairly convoluted story itself. It is to Dan Simmons’ credit that it pretty much succeeds, although it does get somewhat incoherent at times. The huge audacity of the explanation for some of the strange goings on is almost worth the price of admission itself, most books that try something similar just spin out of control but The Fall of Hyperion comes as close as any to drawing everything together satisfactorily.

The writing in both books is good, and the story moves along at a good pace. The way that certain events and even assumptions about the Hegemony itself are portrayed different depending on the point of view of whichever character the book is following at the moment is particularly well done. There are a few unrealistic points – it seems that just about everyone in the far future has a working knowledge of Keats’ poetry, but they don’t mar an excellent series.

Highly recommended if you like this sort of thing but for goodness sake make sure you obtain both books and read them in order. Hyperion doesn’t have an ending, and The Fall of Hyperion makes no concessions to readers who haven’t read the first book.

Film Review : Star Trek

Once again Hollywood dredges up the corpse of a much-loved TV show to desecrate with a pointless remake that misses the whole point of wha….Hey wait a minute! My brain just typed that automatically. Even now I have trouble gathering my wits to write the truth, so shocking and unbelievable it is! Give me a minute and I will try again…

startrek

The new Star Trek film is actually pretty good.
Continue reading

Book Review : Three Books

Jonathan Strange & Mr. Norrell: A Novel by Susanna Clarke

jonathanstange

Possibly going for the title of “Most English Book Ever Written”, Jonathan Strange & Mr Norrell tells the unlikely story of two magicians in the early 1800s, a time when magic is all-but forgotten. The two title characters have very different approaches to magic and life in general, and it their alliance/rivalry that drives the story.

As historical fantasy goes, this is pretty good stuff. It is written in a pastiche of Dickens and Austen, and draws a lot from the English folk-tales that I read a lot of as a kid, with fairies and witches behind every tree. The only criticism I can think of is that it is quite long and does go on a bit. But if you can stand the deliberately baroque style then you will enjoy reading this.

Highly recommended if you like this sort of thing

The Complete Chronicles of Conan By Robert E. Howard

conan

I am not sure how, but up until now I have managed to avoid reading any of the thirty thousand Conan stories Howard wrote during his short lifetime. Set during a vanished age of savage heroics and ancient cities reclaimed vast deserts, Conan wanders around getting involved in various plots. Almost all of these stories contain two or more of the following elements: an ancient cult, a god-like being from another world, a princess whose clothes fall off, pirates, and giant snakes. Also, Conan beats up an awful lot of random people he happens to meet.

Despite the fact that all the stories are very similar, I enjoyed reading this collection (actually I am not sure that this is the same book, but they are essentially interchangeable). Howard, the original fantasy dweeb, had a straightforward way of telling a story that makes for easy, undemanding reading, and who doesn’t enjoy a musclebound barbarian slicing up a huge bat to rescue a naked chick? The casual racism is less easy to overlook, but this is not uncommon in books this old.

Recommended only if you like this sort of thing

Measuring The World By Daniel Kehlmann
measuringtheworld

More historical fiction stuff, this time featuring the real historic figures of Gauss and Alexander von Humboldt in early 1800s Germany. Both men are obsessed with measurements. Gauss, a super-genius, needs only has flashes of insight to encompass in his mind a world he does not feel a part of. von Humboldt is an explorer who becomes legendary for his globe trotting exploits and careful observations. The book contrasts their different approaches in the face of the difficulties of the time.

I am in two minds about this book, it is written in a very conversational style that perhaps does not do the story justice. It may have lost something from being translated from German, but it just didn’t grab me. The story is fascinating though, especially von Humboldt’s part. I hadn’t heard of him before but he certainly lived a rich life.

I think what really lets the book down is that just about everyone mentioned comes across as extremely unlikable, as if 19th century Germany was filled with complete bastards. This may or may not have been true but it makes for hard reading.

Interesting but not really recommended

Movie Review : Watchmen

Watchmen is a difficult movie to categorize. As an adaption of an existing work, it is excellent. The attention to detail is amazing, the cast all fit well with their characters and an impressive amount of the plot is exactly the same. A for effort.

watchmenAs a stand-alone work, Watchmen is less of a success. It is very, very long and filled with talky scenes whose purpose only becomes clear later and sometimes not even then. It’s not that it is a terrible movie, just that a viewer not familiar with the source material might easily lose track of what is going on. So much of the plot hinges on the motivations of the characters – the book provides extensive back stories that the film cannot linger on, leaving the story feeling a little flat.

The production values are first rate, with excellent special effects. The actors are all look the part and for the most part are pretty good, except for guy playing Rorschach, who is excellent. Watchmen is an ensemble piece and the fact that none of the characters are played by major stars works to its advantage. The R rating is very well deserved, the film is quite gory in places and there is a lot of nudity. Watchmen may be the first mainstream film to have more male than female nudity, which I guess could be called some sort of landmark.

On the whole, I would recommend Watchman to anyone who enjoyed the book. I would still recommend it to others that enjoy the odd superhero film, but others will probably be bored.

Here endeth the review. The following section contains spoilers and crowing about how smart I am. Discerning readers may want to stop here – you have been warned.
Continue reading

Book Bragging Rights (Fantasy Edition)

Alright! This is the last one of these I am going to do, partly due to the time they take, but mostly because they make me look bad.

Fantasy is a much (and accurately) maligned genre. Unlike SciFi, Fantasy cannot pretend that its authors are offering up visions of our future, nor do novels containing doughty heroes slaughtering goblinoid lesser racers lend themselves to commentary on the human condition, except in the most ironic way. Still, I will admit to enjoying some olde-time dragon slayage as much as the next man.

I got this list from the same site as the SciFi list, but you can see they were scratching to find 100 fantasy books worth mentioning. Several items are more “Magic Realism” which is publisher-speak for “telepathic policeman” or some-such nonsense. Others are could have easily been labeled SciFi. Still more just aren’t really that good.
Continue reading