Book Review : Cryptic and Oceanic – Two SciFi Short Story Collections

Cryptic : The Best Short Fiction of Jack McDevitt

Cover of Cryptic by Jack McDevittA mammoth collection of scifi short stories by the prolific Jack McDevitt. McDevitt has an old-fashioned manner and his stories remind me strongly of the tales from the 50s and 60s that I grew up reading – this is not a bad thing.

Not every story is a corker, but most are good and some are downright excellent. My one complaint is that they tend to be rather constant in tone and style, I finished the book yesterday and the stories are all starting to blend together in my head.

Recommended if you like this sort of thing

Oceanic By Greg Egan

Cover of Oceanic by Greg EganAnother collection of Scifi short stories, this time by Greg Egan. Egan is a programmer, and his stories are hard-as-diamond tales of artificial life, strange physical frontiers behind every atom, and clear-eyed researchers heroically hunched over keyboards in darkened rooms. Great stuff, and this collection really shows his ferocious imagination and range as a writer. The title story (full text here) in particular is a very well done piece that packs a lot of depth into a few pages.

Highly recommended

Book Review – Marooned In Realtime

Marooned In Realtime By Vernor Vinge

Sometime in the near future humanity invents the “bobble”, a device that generates a perfect stasis field, time does not pass inside at all. Totally impervious, Bobbies can be used as weapons, shielding, long-term storage, or as a one-way time machine into the future. Far into the future in an unpopulated Earth, a small collection of people who (for various reasons) have bobbled for immense amounts of time decide to collectively bobble again for 50 million years.

But one person is left behind, forcibly unable to bobble, effectively murdered as she lives out her natural life while every other living human is in stasis. 50 million years later, the others immediately realise that they have a murderer in their midst. Can old-school detective Wil Brierson crack the case?

Marooned in Realtime attempts that most tricky of feats – the hard science fiction murder mystery, and it comes pretty close to succeeding. The rules of the game (how the bobbles work, the various motivations and personal histories of the suspects, etc) are well laid out and the book never feels dull, almost an action thriller rather than a detective story.

I completely missed the clues that pointed to the murder, the solution hinges on a rather subtle point. But by that stage it didn’t matter because the story has widened in unexpected ways as the full implications of what the characters have discovered about the world and each other becomes clearer. Mystery, action, spaceships, aquatic monkeys, evolved dogs, what more do you people want?

Highly recommended if you like this sort of thing.

Film Review : Tron Legacy

Hollywood often takes flak for needlessly rushing out sequels and remakes of perfectly good films, which is why I applaud the recent trend of producing bewilderingly belated remakes (Clash of the Titans) and sequels (this) to frankly terrible films.

Tron certainly didn’t need a sequel. But what it lacked in plot and characterisation (and pacing, and coherence) it made up for with a strong visual and audio aesthetic. Nothing looked and sounded like Tron, it struck out in its own direction and its subsequent lack of commercial success ensured that nobody bothered to follow it. It stood proud and alone, an all-but forgotten time capsule of early CGI and 80′s computer slang.

Tron Flying Ship Thing

Tron Legacy is not a great film, but is does have some of the same styling has the original, perhaps wisely watered down for more popular appeal. It certainly looks fantastic, with sleek lines and imaginative action sequences. The characters are weak and the plot is simplistic, with an ending that is not so much telegraphed from the first act as teleconferenced with a detailed powerpoint presentation. But plot is not why people go to a Hollywood blockbuster, and Tron Legacy’s 2 hours feel like the drumsticks in KFC Quarter Packs – tasty and they pass quickly.

The credits say that the producers commissioned Daft Punk to write the soundtrack for Tron Legacy, but honestly it could have been other way around – Daft Punk’s whole career was basically an audition tape for this job. The traditional Daft Punk sound is augmented with an orchestra and it sounds great. Or maybe GREAT!, it sure is LOUD but a film this visual needs a strong soundtrack to go with it.

One of the things I am most enjoying about the recent crop of 3D movies is that directors are finally being forced to hold shots steady for more than 3 seconds. Action movies were becoming almost impossible to watch due to the incredibly fast cutting that seemed to be mandatory for any fight scene, it was bad enough in 2D but positively nauseating in three dimensions as audiences’ eyes struggled to keep up. Despite the excellent special effects, Tron Legacy looks very old fashioned in terms of shot length and placement, with all the action happening safely mid-field, something that my middle-aged eyes find refreshing.

According the the IMDB, the same director is readying a remake of another terrible film with a strong visual flare, The Black Hole, for deployment in 2012. I am almost looking forward to it… (hopefully they manage to recreate the insane original ending.)

Tron Legacy : Recommended if you can see it in 3D

Game Review : Light Speed

A lone asteroid tumbles slowly through the inky vastness of darkness of deep space, as it has for millions of years. Suddenly a ship winks into existence just a couple of hundred metres away – emerging from hyperspace in a purple flash. Milliseconds later it is joined by another, and another, completely surrounding the lonely rock. The Empire has sent a fleet to liberate the rare ores that are urgently need for the war effort. But the purple bursts have been interspersed with bright blue flares – the Federation has also sent a fleet. Lasers flare, this will all be over in seconds…

Light Speed describes itself as a real-time space combat table top game – sounds impossible but this simple little game manages to fit a lot into a very small package. Each player (up to 4) starts with a deck of cards, each representing a particular class of ship. Each ship has a number of lasers, a hull rating (life points), a speed rating and possibly some shielding to protect it. The battle begins by all players drawing a ship from their deck and placing it on the table in a hopefully advantageous position where its lasers will do the most damage to either the asteroid or to an opposing ship. Once a ship has been played it cannot be moved. Once a player has placed a ship they can draw and place another one as quickly as they like without waiting – the game ends when the first player has warped in his entire fleet so everyone needs to be paying attention. If a player still has cards in hand the un-played ships do not take part in the battle.

Once the ships have popped out of hyperspace (this takes about 30 seconds), a huge battle commences. This constitutes the scoring and takes a lot longer than actually playing the game. The smaller, speedier ships fire their lasers first but tend to have less powerful weapons and little shielding. The more powerful ships have massive armament and are well protected, but only get to shoot at the end of the battle meaning that they might already be fatally damaged before firing a shot. Space battles are not for the careless, friendly fire is a distinct possibility. Players get points for destroying enemy ships and mining ore from the asteroid (with the multipurpose lasers).

Light Speed is well named, being both light and speedy. The rules are simple and the play fast-paced. Even the scoring, a purely mechanical process, is quite fun as the battle turns on a few well placed (or misplaced) cards. There is certainly an element of luck, but quick thinking and cunning rules the day with plenty of opportunity for table talk.

Highly recommended, especially since it only costs US$5.00!

Book Review : The City and The City

By China Miéville

There has been a brutal murder, and it is up to the suitably jaded but dogged Inspector Tyador Borlú of the Extreme Crime Squad to investigate. But this case is different than most in the city of Besźel, as the crime was possibly somewhere else both close by and impossibly far away – Ul Qoma.

Besźel and Ul Qoma are two cities that occupy the same geographical location, literally intermingled in all senses except by the behaviour of their citizens. Some blocks and streets are totally in Besźel, some totally in Ul Quma, but many are "crosshatched" – belonging to both cities although under different names.

The inhabitants of each city are conditioned from birth to never interact with anything in the other city, carefully averting their gaze and ignoring ("unseeing") as much as possible the sights and sounds coming from the foreigners around them. Driving on crosshatched roads is a pretty hairy experience. Strict rules penalise anyone breaching the imaginary boundary between the two locations. In fact the crime of “breaching” is much worse than the murder Borlú is trying to solve – transgressors are quickly dragged off by mysterious figures, never to be seen again.

Solving this crime will take Borlú into the seedy underbelly of Besźel, where gangs nationalists opposed to even the slight contact between the cities struggle violently with unificationists who want to end the separation. But could the answer lie in Ul Qoma, a city with an underbelly of its own?

China Miéville showed a Dickens-esque ear for language in his excellent fantasy novels, and here he puts it to great use writing what is a great whodunit police procedural set in a slightly strange place. The City and The City is a genre piece, but the genre is gritty crime novel rather than fantasy and the book follows all the usual rules and doesn't cheat by introducing new rules at the last minute although, of course, misleading clues abound. There is very few good whodunit/fantasy crossovers and this is by far the best I have come across.

Reading around the Internet, I see that people have taken the split (or joined, depending on how you look at it) city as a metaphor for all sorts of things. Does unseeing represent class distinctions, racial separation, a method or Orwellian control, or something totally different? Miéville isn’t going to provide the answers in the book – the best allegories are those where no one has any idea what you are getting at, or even if you are getting at anything at all.

Highly recommended

Book Review : The Player of Games

A book by Iain M. Banks set in his nigh-utopian “culture” society that features a strangely named misfit with a unique skill who gets manipulated into performing a mission of great danger and importance. Who could have guessed?

In this case, the weirdo is Jernau Morat Gurgeh, who is very,very good at games. So good that he the perfect choice to travel outside of the Culture to the Empire of Azad to play the greatest game he has encountered. The game is simply called Azad, and is based on (or forms the basis for) the tenets of the Empire’s society. Those that play the game well gain power, prestige, and government posts, even the emperor is selected this way. Those that play and lose fare badly. Azad (the game) is fantastically complex, so much so that actions that take place on the room-sized boards are supposed to represent the core philosophies of the players, making it a fantastically useful HR tool. Anyone who wants to get anywhere in Azad society devotes their lives to the study and practice of the game.

Although Jernau is only supposed to be the token Culture participant, he finds that his alien playing style confounds the natives and he does better than anyone predicted, although at a cost to his somewhat fragile psyche. Eventually, as he learns more about the game and Azad society in general (linked as they are), Jernau comes to believe he could go all the way to the final and play for the empire itself.

The Player of Games is one of Bank’s more approachable books, not having any of the stylistic or structural gimmicks of some of the other Culture novels. The story is pretty straight forward (there is a twist, but it is fairly transparent) but told in the usual imaginative style. The Azad are vividly described, seeing them through the eyes of somebody both living amongst them and playing against them is an interesting literary device. The book’s main point that games are a window into the soul of a society is well realized, if maybe a little heavy handed. But you know what you are getting yourself into when you pick up an Iain M Bank’s book, I suspect he types with concrete gloves.

Recommended if you like this sort of thing.
        

Film Review : A Boy and His Dog

World War IV blasted the surface of the Earth to a barren wasteland across which roving bands of scabby bandits compete for sparse food supplies. Vic (Don Johnson!) is a young man who has teamed up with a telepathic dog to survive – Vic finds food for them both while the dog make itself useful sniffing out women (in short supply) for Vic to rape.

Yes, rape. What is it about 70s Science Fiction and rape? I have noticed this trend – up until the late 60s scifi was all space ships and aliens with heroic main characters. Not that they all portrayed woman as equals and complex characters in their own rights, but the protagonists at least had good intentions.

Then sometime just before 1970 somebody decided that scifi had to be all dark and twisted and a lot of stories started to appear where the main character basically rapes people. Sometimes this can work as social commentary but often it just comes across as exploitative and nasty. Was this a reaction to feminism? I don’t know, but it sure is irritating. Thankfully, not too many of these stories got made into films.

A Boy and His Dog almost gets away with the rape device since Vic is not very successful and is eventually taken advantage of by his supposed victim. A second point in the film’s favour is the humorous script and a light touch. Nothing is treated particularly seriously as the gormless Vic gets into one bizarre predicament after another in his quest for sex. Indeed, the general plot of the film and particularly the closing scene point to the whole exercise being conceived as the world’s most elaborate shaggy dog story, with the joke being on the audience. The second male lead actually being a shaggy dog may also point to this interpretation being correct.

What could have been a horrific and repellent story is redeemed by a well realised film that is a ropey in some places but pitched so perfectly that its flaws can be overlooked.

Recommended, but only if you like this sort of thing. Otherwise avoid.

The Aliens Rap

Following up on the epic 10 minute rap summary of Robocop, the same team has released Aliens:


open at youtube.com

Watching this reminds me what a great film Aliens turned out to be and how Avatar (by the same director) pales in comparison. It’s not that Avatar was terrible but nobody is going to be making 10 minute rap songs about it in 25 years.

quick update: Hey, they’ve done Terminator 2 as well!

Film Review : Avatar

James Cameron has always been an interesting film maker. Although on one level most of his films could be classified as pulpy genre-related fare, they usually have a more interesting subtext lurking below the explosions. Previous Cameron films have investigated such themes as mother/daughter relationships, humanity’s fear of the unknown, musings on fate and predestination, and whether it is morally acceptable (and perhaps even admirable) to slum it with a good looking lower class boy for a few weeks before you get married even though an ocean liner might not be the best place to do so. So it is with a heavy heart that I have to say Avatar is a slight disappointment.

avatarThe planet of Pandora (Who names these planets? What were they thinking?) has some stuff that humans want to mine. Unfortunately, the best place to get it is right on top of where the indigenous population (8 foot tall skinny blue people called the Navi) live in harmony with their world. The Navi are distrustful of the humans, so in order to investigate the Navi a bit more, the humans create the titular avatars – mindless Navi bodies that certain individuals can “drive around” remotely. The main character is just such an individual, and he (or his avatar) quickly becomes involved in the local tribe. Although the humans would prefer that the Navi move on without violence, it is clear that a military solution, led by a crazed marine, might be more expedient…

It is almost impossible to spoil anything about Avatar’s plot, no doubt you have already guessed the direction it which it unfolds. It is a shame that for all the risks involved in making what is apparently the most expensive movie ever made (it certainly looks like it), the story is as safe as an after-school special. The film could have made some interesting points about colonialism, or environmentalism, the military, or even feminism, but instead chooses to unspool a conventional yarn where the good guys are selfless and the bad guys are crazy and evil. It is not that is it a bad story per say, just something we have all seen many times before.

I saw Avatar in 3D, it is by far the best 3D experience so far. The lush jungles and mist-shrouded peaks of Pandora look amazing – Avatar is simply the greatest visual treat I have ever seen. The contrast between the sharp grey lines of the human base with the colourful, glowing environment outside is very well rendered. James Cameron has always been interested in portraying technology and Avatar is no exception – a nice touch is that all of the displays that the humans use during the movie are also in 3D. There are a thousand little details like that I loved about Avatar, it is just a shame that the whole thing isn’t as great as the sum of its parts. However, anyone who shares Cameron’s love for helicopters and giant robots and things being blown up by helicopters and giant robots will be thrilled.

Highly recommended if you can see it on the big screen in 3D. Otherwise only recommended if you like this sort of thing (but who doesn’t?)

The Phantom Menace Was Not a Very Good Movie

I own all of the Star Wars DVDs except for one – The Phantom Menace. Even the weakest of the others have a certain charm, but TPM was stupid through and through. Even the title is stupid! I have yet to work out exactly what the titular menace actually was. Although the story includes several menaces, none of them seem particularly phantomastical. Unless the menace was supposed to be Palpatine’s amazingly convoluted plan, but that plot point doesn’t really bear fruit until the second film.

Anyway, I haven’t given The Phantom Menace much thought since it first came out but this guy certainly has:




Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7

Even if you ignore the affectations of the reviewer, he has some pretty insightful points about how TPM fails as a movie.

Book Review : Hyperion and The Fall of Hyperion

Hyperion

by Dan Simmons

Hyperion CoverAfter years of hearing “Hyperion is the bestest book evar!”, I finally managed to read it. And frankly, it is pretty good.

Set in the far future where humanity has created The Hegemony of Man, a culture that spans many planets thanks to portals (“farcasters”) that have openings many light-years apart. But there are some (the “Ousters”) who live in fleets of deep space vessels around the edges of the Hegemony. As the story opens, the Ousters have launched an attack on the planet Hyperion, not part of the Hegemony proper but under its control and a vital part of many hidden plans. Against this backdrop 7 pilgrims are thrown together on a religious quest to the Time Tombs, mysterious structures on a remote part of Hyperion haunted by an even more mysterious (and murderous) creature – the Shrike.

Trying to summarize all of Hyperion’s tortured plot-lines would be fruitless – there is a lot going on. But the frame story mainly concerns the difficult pilgrimage across the planet. The pilgrims initially do not know each other and the bulk of the book is made up of each pilgrim telling their own story to the others in their own words as they travel. It turns out that far from being totally random each pilgrim has a reason for wanting to go to the Time Tombs and some even wish to meet the Shrike. But are they all telling the truth?

Hyperion is basically review-bait – filled with pretentious literary allusions, most of which probably went over my head. Its structure borrows from Chaucer, but it is also clearly influenced in a big way by the poetry of Keats, but to say more would be to spoil things. If nothing else it forced me to spend an hour or two on Wikipedia trying to educate myself. The stories are all told in different styles, and information is cleverly conveyed so that by the end of the book the reader thinks they have a good understanding on the way in which the universe works.

That said, Hyperion has one massive flaw. By the last chapter we have heard all the stories and now expect to see how they all turn out. But instead the book ends right as the pilgrims start their final walk down the valley to the Time Tombs. This is rather a slap in the face to the reader – I felt cheated and resolved not to buy the sequel just to spite the author.

The Fall of Hyperion

by Dan Simmons

The Fall of HyperionOk, obviously I failed in my resolve – but in my defense I found it at a secondhand book store so the author gets nothing from my purchase.

The Fall of Hyperion starts where the previous book so rudely left us but switches gear completely, focusing on what is happening back in the Hegemony as what they thought would be an easy defense of the far-flung planet turns into a fight for survival. The Hegemony is politically fractured, and different groups are scheming for mysterious ends. The CEO of the Hegemony has her own plan involving the pilgrims but she is not the only one.

The Fall of Hyperion sets itself a mammoth task of tying up all the loose ends of Hyperion while telling a fairly convoluted story itself. It is to Dan Simmons’ credit that it pretty much succeeds, although it does get somewhat incoherent at times. The huge audacity of the explanation for some of the strange goings on is almost worth the price of admission itself, most books that try something similar just spin out of control but The Fall of Hyperion comes as close as any to drawing everything together satisfactorily.

The writing in both books is good, and the story moves along at a good pace. The way that certain events and even assumptions about the Hegemony itself are portrayed different depending on the point of view of whichever character the book is following at the moment is particularly well done. There are a few unrealistic points – it seems that just about everyone in the far future has a working knowledge of Keats’ poetry, but they don’t mar an excellent series.

Highly recommended if you like this sort of thing but for goodness sake make sure you obtain both books and read them in order. Hyperion doesn’t have an ending, and The Fall of Hyperion makes no concessions to readers who haven’t read the first book.

Film Review : Star Trek

Once again Hollywood dredges up the corpse of a much-loved TV show to desecrate with a pointless remake that misses the whole point of wha….Hey wait a minute! My brain just typed that automatically. Even now I have trouble gathering my wits to write the truth, so shocking and unbelievable it is! Give me a minute and I will try again…

startrek

The new Star Trek film is actually pretty good.
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Movie Review : Watchmen

Watchmen is a difficult movie to categorize. As an adaption of an existing work, it is excellent. The attention to detail is amazing, the cast all fit well with their characters and an impressive amount of the plot is exactly the same. A for effort.

watchmenAs a stand-alone work, Watchmen is less of a success. It is very, very long and filled with talky scenes whose purpose only becomes clear later and sometimes not even then. It’s not that it is a terrible movie, just that a viewer not familiar with the source material might easily lose track of what is going on. So much of the plot hinges on the motivations of the characters – the book provides extensive back stories that the film cannot linger on, leaving the story feeling a little flat.

The production values are first rate, with excellent special effects. The actors are all look the part and for the most part are pretty good, except for guy playing Rorschach, who is excellent. Watchmen is an ensemble piece and the fact that none of the characters are played by major stars works to its advantage. The R rating is very well deserved, the film is quite gory in places and there is a lot of nudity. Watchmen may be the first mainstream film to have more male than female nudity, which I guess could be called some sort of landmark.

On the whole, I would recommend Watchman to anyone who enjoyed the book. I would still recommend it to others that enjoy the odd superhero film, but others will probably be bored.

Here endeth the review. The following section contains spoilers and crowing about how smart I am. Discerning readers may want to stop here – you have been warned.
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